The Branding of Polaroid, 1957 - 1977 in print
Here's an unsolicited email I recently received from a professional colleague and buyer of the book:
Hi Paul,
I got your book and read it through last night.
Your philosophies about design are very much my own as well. It was incredible to read about how you and Mr. Calderwood were able to convince Polaroid to go with your simple and beautiful designs without forcing you to add copy and bursts and exclamation points.
As an often frustrated freelancer, I know very very very well the pressures of sales departments on us designers. Nearly every single commercial package I've ever designed has been bastardized in some way by these people.
I often make a "last stand," claiming to my clients that this type of thinking is fearful and even mildly condescending. And that, often subconsciously, the marketplace sees this type of over-hype as weak and pandering - not strong and confident. I point to your-era Polaroid and current-day Apple as prime examples that "less is more". Of course - almost every single time - their answer is "Well, we're not Polaroid/Apple and we need our [product] to "pop" off the shelves." At which point I tell them, laying on the sarcasm as thick as possible, that they should rig up a proximity sensor to a spring so that when a customer walks in front of it, it will pop.
I feel like my (our) points are even more true today. With any sort of information on any product at your fingertips via the Internet - most buyers are well-informed today and aren't looking to be sold-to. They're looking for some combination of price/performance/cache/need and know full well what their options are before entering a store.
So once again - cheers to you! Rest assured that many of us are carrying the "less is more" torch.
oh - by the way... I used to own one of those Tonka dumptrucks you picture in the book. I was pleasantly surprised to see that you did the logo. My brothers and I tried our damnedest to destroy that truck as we got older. Finally resorting to sitting in the bed, riding it down our street and bailing out before it crashed into something solid - like a rock or telephone pole or wall. We called that little game "Stuntman" and we never did destroy the truck completely. And the logo never totally came off either. Those things were BUILT, I tell ya.

